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authorgeorge <george@otg.my.domain>2023-01-23 17:50:45 +0000
committerGeorge Abbott <george@gabbott.dev>2023-01-23 17:51:27 +0000
commit3094e7f9d4035b9312a919ba581d0504e294adcd (patch)
treebb991db97c4a5ce1f88553bdb82b89d430b866de
alacritty, kshrc, picom, profile
-rw-r--r--alacritty.yml901
-rw-r--r--kshrc9
-rw-r--r--picom.conf433
-rw-r--r--profile13
4 files changed, 1356 insertions, 0 deletions
diff --git a/alacritty.yml b/alacritty.yml
new file mode 100644
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--- /dev/null
+++ b/alacritty.yml
@@ -0,0 +1,901 @@
+# Configuration for Alacritty, the GPU enhanced terminal emulator.
+
+# Import additional configuration files
+#
+# Imports are loaded in order, skipping all missing files, with the importing
+# file being loaded last. If a field is already present in a previous import, it
+# will be replaced.
+#
+# All imports must either be absolute paths starting with `/`, or paths relative
+# to the user's home directory starting with `~/`.
+#import:
+# - /path/to/alacritty.yml
+
+# Any items in the `env` entry below will be added as
+# environment variables. Some entries may override variables
+# set by alacritty itself.
+#env:
+ # TERM variable
+ #
+ # This value is used to set the `$TERM` environment variable for
+ # each instance of Alacritty. If it is not present, alacritty will
+ # check the local terminfo database and use `alacritty` if it is
+ # available, otherwise `xterm-256color` is used.
+ #TERM: alacritty
+
+#window:
+ # Window dimensions (changes require restart)
+ #
+ # Number of lines/columns (not pixels) in the terminal. Both lines and columns
+ # must be non-zero for this to take effect. The number of columns must be at
+ # least `2`, while using a value of `0` for columns and lines will fall back
+ # to the window manager's recommended size
+ #dimensions:
+ # columns: 0
+ # lines: 0
+
+ # Window position (changes require restart)
+ #
+ # Specified in number of pixels.
+ # If the position is not set, the window manager will handle the placement.
+ #position:
+ # x: 0
+ # y: 0
+
+ # Window padding (changes require restart)
+ #
+ # Blank space added around the window in pixels. This padding is scaled
+ # by DPI and the specified value is always added at both opposing sides.
+ #padding:
+ # x: 0
+ # y: 0
+
+ # Spread additional padding evenly around the terminal content.
+ #dynamic_padding: false
+
+ # Window decorations
+ #
+ # Values for `decorations`:
+ # - full: Borders and title bar
+ # - none: Neither borders nor title bar
+ #
+ # Values for `decorations` (macOS only):
+ # - transparent: Title bar, transparent background and title bar buttons
+ # - buttonless: Title bar, transparent background and no title bar buttons
+ #decorations: full
+
+ # Background opacity
+ #
+ # Window opacity as a floating point number from `0.0` to `1.0`.
+ # The value `0.0` is completely transparent and `1.0` is opaque.
+ opacity: 0.7
+
+ # Startup Mode (changes require restart)
+ #
+ # Values for `startup_mode`:
+ # - Windowed
+ # - Maximized
+ # - Fullscreen
+ #
+ # Values for `startup_mode` (macOS only):
+ # - SimpleFullscreen
+ #startup_mode: Windowed
+
+ # Window title
+ #title: Alacritty
+
+ # Allow terminal applications to change Alacritty's window title.
+ #dynamic_title: true
+
+ # Window class (Linux/BSD only):
+ #class:
+ # Application instance name
+ #instance: Alacritty
+ # General application class
+ #general: Alacritty
+
+ # Decorations theme variant (Linux/BSD only)
+ #
+ # Override the variant of the GTK theme/Wayland client side decorations.
+ # Commonly supported values are `dark` and `light`. Set this to `None` to use
+ # the default theme variant.
+ #decorations_theme_variant: None
+
+#scrolling:
+ # Maximum number of lines in the scrollback buffer.
+ # Specifying '0' will disable scrolling.
+ #history: 10000
+
+ # Scrolling distance multiplier.
+ #multiplier: 3
+
+# Font configuration
+# font:
+ # Normal (roman) font face
+ normal:
+ # Font family
+ #
+ # Default:
+ # - (macOS) Menlo
+ # - (Linux/BSD) monospace
+ # - (Windows) Consolas
+ family: monospace
+
+ # The `style` can be specified to pick a specific face.
+ style: Regular
+
+ # Bold font face
+ #bold:
+ # Font family
+ #
+ # If the bold family is not specified, it will fall back to the
+ # value specified for the normal font.
+ #family: monospace
+
+ # The `style` can be specified to pick a specific face.
+ #style: Bold
+
+ # Italic font face
+ #italic:
+ # Font family
+ #
+ # If the italic family is not specified, it will fall back to the
+ # value specified for the normal font.
+ #family: monospace
+
+ # The `style` can be specified to pick a specific face.
+ #style: Italic
+
+ # Bold italic font face
+ #bold_italic:
+ # Font family
+ #
+ # If the bold italic family is not specified, it will fall back to the
+ # value specified for the normal font.
+ #family: monospace
+
+ # The `style` can be specified to pick a specific face.
+ #style: Bold Italic
+
+ # Point size
+ size: 9.0
+
+ # Offset is the extra space around each character. `offset.y` can be thought
+ # of as modifying the line spacing, and `offset.x` as modifying the letter
+ # spacing.
+ #offset:
+ # x: 0
+ # y: 0
+
+ # Glyph offset determines the locations of the glyphs within their cells with
+ # the default being at the bottom. Increasing `x` moves the glyph to the
+ # right, increasing `y` moves the glyph upward.
+ #glyph_offset:
+ # x: 0
+ # y: 0
+
+ # Use built-in font for box drawing characters.
+ #
+ # If `true`, Alacritty will use a custom built-in font for box drawing
+ # characters (Unicode points 2500 - 259f).
+ #
+ #builtin_box_drawing: true
+
+# If `true`, bold text is drawn using the bright color variants.
+#draw_bold_text_with_bright_colors: false
+
+# Colors (Tomorrow Night)
+#colors:
+ # Default colors
+ #primary:
+ # background: '#1d1f21'
+ # foreground: '#c5c8c6'
+
+ # Bright and dim foreground colors
+ #
+ # The dimmed foreground color is calculated automatically if it is not
+ # present. If the bright foreground color is not set, or
+ # `draw_bold_text_with_bright_colors` is `false`, the normal foreground
+ # color will be used.
+ #dim_foreground: '#828482'
+ #bright_foreground: '#eaeaea'
+
+ # Cursor colors
+ #
+ # Colors which should be used to draw the terminal cursor.
+ #
+ # Allowed values are CellForeground/CellBackground, which reference the
+ # affected cell, or hexadecimal colors like #ff00ff.
+ #cursor:
+ # text: CellBackground
+ # cursor: CellForeground
+
+ # Vi mode cursor colors
+ #
+ # Colors for the cursor when the vi mode is active.
+ #
+ # Allowed values are CellForeground/CellBackground, which reference the
+ # affected cell, or hexadecimal colors like #ff00ff.
+ #vi_mode_cursor:
+ # text: CellBackground
+ # cursor: CellForeground
+
+ # Search colors
+ #
+ # Colors used for the search bar and match highlighting.
+ #search:
+ # Allowed values are CellForeground/CellBackground, which reference the
+ # affected cell, or hexadecimal colors like #ff00ff.
+ #matches:
+ # foreground: '#000000'
+ # background: '#ffffff'
+ #focused_match:
+ # foreground: '#ffffff'
+ # background: '#000000'
+
+ # Keyboard hints
+ #hints:
+ # First character in the hint label
+ #
+ # Allowed values are CellForeground/CellBackground, which reference the
+ # affected cell, or hexadecimal colors like #ff00ff.
+ #start:
+ # foreground: '#1d1f21'
+ # background: '#e9ff5e'
+
+ # All characters after the first one in the hint label
+ #
+ # Allowed values are CellForeground/CellBackground, which reference the
+ # affected cell, or hexadecimal colors like #ff00ff.
+ #end:
+ # foreground: '#e9ff5e'
+ # background: '#1d1f21'
+
+ # Line indicator
+ #
+ # Color used for the indicator displaying the position in history during
+ # search and vi mode.
+ #
+ # By default, these will use the opposing primary color.
+ #line_indicator:
+ # foreground: None
+ # background: None
+
+ # Footer bar
+ #
+ # Color used for the footer bar on the bottom, used by search regex input,
+ # hyperlink URI preview, etc.
+ #
+ #footer_bar:
+ # background: '#c5c8c6'
+ # foreground: '#1d1f21'
+
+ # Selection colors
+ #
+ # Colors which should be used to draw the selection area.
+ #
+ # Allowed values are CellForeground/CellBackground, which reference the
+ # affected cell, or hexadecimal colors like #ff00ff.
+ #selection:
+ # text: CellBackground
+ # background: CellForeground
+
+ # Normal colors
+ #normal:
+ # black: '#1d1f21'
+ # red: '#cc6666'
+ # green: '#b5bd68'
+ # yellow: '#f0c674'
+ # blue: '#81a2be'
+ # magenta: '#b294bb'
+ # cyan: '#8abeb7'
+ # white: '#c5c8c6'
+
+ # Bright colors
+ #bright:
+ # black: '#666666'
+ # red: '#d54e53'
+ # green: '#b9ca4a'
+ # yellow: '#e7c547'
+ # blue: '#7aa6da'
+ # magenta: '#c397d8'
+ # cyan: '#70c0b1'
+ # white: '#eaeaea'
+
+ # Dim colors
+ #
+ # If the dim colors are not set, they will be calculated automatically based
+ # on the `normal` colors.
+ #dim:
+ # black: '#131415'
+ # red: '#864343'
+ # green: '#777c44'
+ # yellow: '#9e824c'
+ # blue: '#556a7d'
+ # magenta: '#75617b'
+ # cyan: '#5b7d78'
+ # white: '#828482'
+
+ # Indexed Colors
+ #
+ # The indexed colors include all colors from 16 to 256.
+ # When these are not set, they're filled with sensible defaults.
+ #
+ # Example:
+ # `- { index: 16, color: '#ff00ff' }`
+ #
+ #indexed_colors: []
+
+ # Transparent cell backgrounds
+ #
+ # Whether or not `window.opacity` applies to all cell backgrounds or only to
+ # the default background. When set to `true` all cells will be transparent
+ # regardless of their background color.
+ #transparent_background_colors: false
+
+# Bell
+#
+# The bell is rung every time the BEL control character is received.
+#bell:
+ # Visual Bell Animation
+ #
+ # Animation effect for flashing the screen when the visual bell is rung.
+ #
+ # Values for `animation`:
+ # - Ease
+ # - EaseOut
+ # - EaseOutSine
+ # - EaseOutQuad
+ # - EaseOutCubic
+ # - EaseOutQuart
+ # - EaseOutQuint
+ # - EaseOutExpo
+ # - EaseOutCirc
+ # - Linear
+ #animation: EaseOutExpo
+
+ # Duration of the visual bell flash in milliseconds. A `duration` of `0` will
+ # disable the visual bell animation.
+ #duration: 0
+
+ # Visual bell animation color.
+ #color: '#ffffff'
+
+ # Bell Command
+ #
+ # This program is executed whenever the bell is rung.
+ #
+ # When set to `command: None`, no command will be executed.
+ #
+ # Example:
+ # command:
+ # program: notify-send
+ # args: ["Hello, World!"]
+ #
+ #command: None
+
+#selection:
+ # This string contains all characters that are used as separators for
+ # "semantic words" in Alacritty.
+ #semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"
+
+ # When set to `true`, selected text will be copied to the primary clipboard.
+ #save_to_clipboard: false
+
+#cursor:
+ # Cursor style
+ #style:
+ # Cursor shape
+ #
+ # Values for `shape`:
+ # - ▇ Block
+ # - _ Underline
+ # - | Beam
+ #shape: Block
+
+ # Cursor blinking state
+ #
+ # Values for `blinking`:
+ # - Never: Prevent the cursor from ever blinking
+ # - Off: Disable blinking by default
+ # - On: Enable blinking by default
+ # - Always: Force the cursor to always blink
+ #blinking: Off
+
+ # Vi mode cursor style
+ #
+ # If the vi mode cursor style is `None` or not specified, it will fall back to
+ # the style of the active value of the normal cursor.
+ #
+ # See `cursor.style` for available options.
+ #vi_mode_style: None
+
+ # Cursor blinking interval in milliseconds.
+ #blink_interval: 750
+
+ # Time after which cursor stops blinking, in seconds.
+ #
+ # Specifying '0' will disable timeout for blinking.
+ #blink_timeout: 5
+
+ # If this is `true`, the cursor will be rendered as a hollow box when the
+ # window is not focused.
+ #unfocused_hollow: true
+
+ # Thickness of the cursor relative to the cell width as floating point number
+ # from `0.0` to `1.0`.
+ #thickness: 0.15
+
+# Live config reload (changes require restart)
+#live_config_reload: true
+
+# Shell
+#
+# You can set `shell.program` to the path of your favorite shell, e.g.
+# `/bin/fish`. Entries in `shell.args` are passed unmodified as arguments to the
+# shell.
+#
+# Default:
+# - (Linux/BSD/macOS) `$SHELL` or the user's login shell, if `$SHELL` is unset
+# - (Windows) powershell
+#shell:
+# program: /bin/bash
+# args:
+# - --login
+
+# Startup directory
+#
+# Directory the shell is started in. If this is unset, or `None`, the working
+# directory of the parent process will be used.
+#working_directory: None
+
+# Send ESC (\x1b) before characters when alt is pressed.
+#alt_send_esc: true
+
+# Offer IPC using `alacritty msg` (unix only)
+#ipc_socket: true
+
+#mouse:
+ # Click settings
+ #
+ # The `double_click` and `triple_click` settings control the time
+ # alacritty should wait for accepting multiple clicks as one double
+ # or triple click.
+ #double_click: { threshold: 300 }
+ #triple_click: { threshold: 300 }
+
+ # If this is `true`, the cursor is temporarily hidden when typing.
+ #hide_when_typing: false
+
+# Hints
+#
+# Terminal hints can be used to find text or hyperlink in the visible part of
+# the terminal and pipe it to other applications.
+#hints:
+ # Keys used for the hint labels.
+ #alphabet: "jfkdls;ahgurieowpq"
+
+ # List with all available hints
+ #
+ # Each hint must have any of `regex` or `hyperlinks` field and either an
+ # `action` or a `command` field. The fields `mouse`, `binding` and
+ # `post_processing` are optional.
+ #
+ # The `hyperlinks` option will cause OSC 8 escape sequence hyperlinks to be
+ # highlighted.
+ #
+ # The fields `command`, `binding.key`, `binding.mods`, `binding.mode` and
+ # `mouse.mods` accept the same values as they do in the `key_bindings` section.
+ #
+ # The `mouse.enabled` field controls if the hint should be underlined while
+ # the mouse with all `mouse.mods` keys held or the vi mode cursor is above it.
+ #
+ # If the `post_processing` field is set to `true`, heuristics will be used to
+ # shorten the match if there are characters likely not to be part of the hint
+ # (e.g. a trailing `.`). This is most useful for URIs and applies only to
+ # `regex` matches.
+ #
+ # Values for `action`:
+ # - Copy
+ # Copy the hint's text to the clipboard.
+ # - Paste
+ # Paste the hint's text to the terminal or search.
+ # - Select
+ # Select the hint's text.
+ # - MoveViModeCursor
+ # Move the vi mode cursor to the beginning of the hint.
+ #enabled:
+ # - regex: "(ipfs:|ipns:|magnet:|mailto:|gemini:|gopher:|https:|http:|news:|file:|git:|ssh:|ftp:)\
+ # [^\u0000-\u001F\u007F-\u009F<>\"\\s{-}\\^⟨⟩`]+"
+ # hyperlinks: true
+ # command: xdg-open
+ # post_processing: true
+ # mouse:
+ # enabled: true
+ # mods: None
+ # binding:
+ # key: U
+ # mods: Control|Shift
+
+# Mouse bindings
+#
+# Mouse bindings are specified as a list of objects, much like the key
+# bindings further below.
+#
+# To trigger mouse bindings when an application running within Alacritty
+# captures the mouse, the `Shift` modifier is automatically added as a
+# requirement.
+#
+# Each mouse binding will specify a:
+#
+# - `mouse`:
+#
+# - Middle
+# - Left
+# - Right
+# - Numeric identifier such as `5`
+#
+# - `action` (see key bindings for actions not exclusive to mouse mode)
+#
+# - Mouse exclusive actions:
+#
+# - ExpandSelection
+# Expand the selection to the current mouse cursor location.
+#
+# And optionally:
+#
+# - `mods` (see key bindings)
+#mouse_bindings:
+# - { mouse: Right, action: ExpandSelection }
+# - { mouse: Right, mods: Control, action: ExpandSelection }
+# - { mouse: Middle, mode: ~Vi, action: PasteSelection }
+
+# Key bindings
+#
+# Key bindings are specified as a list of objects. For example, this is the
+# default paste binding:
+#
+# `- { key: V, mods: Control|Shift, action: Paste }`
+#
+# Each key binding will specify a:
+#
+# - `key`: Identifier of the key pressed
+#
+# - A-Z
+# - F1-F24
+# - Key0-Key9
+#
+# A full list with available key codes can be found here:
+# https://docs.rs/winit/*/winit/event/enum.VirtualKeyCode.html#variants
+#
+# Instead of using the name of the keys, the `key` field also supports using
+# the scancode of the desired key. Scancodes have to be specified as a
+# decimal number. This command will allow you to display the hex scancodes
+# for certain keys:
+#
+# `showkey --scancodes`.
+#
+# Then exactly one of:
+#
+# - `chars`: Send a byte sequence to the running application
+#
+# The `chars` field writes the specified string to the terminal. This makes
+# it possible to pass escape sequences. To find escape codes for bindings
+# like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside
+# of tmux. Note that applications use terminfo to map escape sequences back
+# to keys. It is therefore required to update the terminfo when changing an
+# escape sequence.
+#
+# - `action`: Execute a predefined action
+#
+# - ToggleViMode
+# - SearchForward
+# Start searching toward the right of the search origin.
+# - SearchBackward
+# Start searching toward the left of the search origin.
+# - Copy
+# - Paste
+# - IncreaseFontSize
+# - DecreaseFontSize
+# - ResetFontSize
+# - ScrollPageUp
+# - ScrollPageDown
+# - ScrollHalfPageUp
+# - ScrollHalfPageDown
+# - ScrollLineUp
+# - ScrollLineDown
+# - ScrollToTop
+# - ScrollToBottom
+# - ClearHistory
+# Remove the terminal's scrollback history.
+# - Hide
+# Hide the Alacritty window.
+# - Minimize
+# Minimize the Alacritty window.
+# - Quit
+# Quit Alacritty.
+# - ToggleFullscreen
+# - SpawnNewInstance
+# Spawn a new instance of Alacritty.
+# - CreateNewWindow
+# Create a new Alacritty window from the current process.
+# - ClearLogNotice
+# Clear Alacritty's UI warning and error notice.
+# - ClearSelection
+# Remove the active selection.
+# - ReceiveChar
+# - None
+#
+# - Vi mode exclusive actions:
+#
+# - Open
+# Perform the action of the first matching hint under the vi mode cursor
+# with `mouse.enabled` set to `true`.
+# - ToggleNormalSelection
+# - ToggleLineSelection
+# - ToggleBlockSelection
+# - ToggleSemanticSelection
+# Toggle semantic selection based on `selection.semantic_escape_chars`.
+# - CenterAroundViCursor
+# Center view around vi mode cursor
+#
+# - Vi mode exclusive cursor motion actions:
+#
+# - Up
+# One line up.
+# - Down
+# One line down.
+# - Left
+# One character left.
+# - Right
+# One character right.
+# - First
+# First column, or beginning of the line when already at the first column.
+# - Last
+# Last column, or beginning of the line when already at the last column.
+# - FirstOccupied
+# First non-empty cell in this terminal row, or first non-empty cell of
+# the line when already at the first cell of the row.
+# - High
+# Top of the screen.
+# - Middle
+# Center of the screen.
+# - Low
+# Bottom of the screen.
+# - SemanticLeft
+# Start of the previous semantically separated word.
+# - SemanticRight
+# Start of the next semantically separated word.
+# - SemanticLeftEnd
+# End of the previous semantically separated word.
+# - SemanticRightEnd
+# End of the next semantically separated word.
+# - WordLeft
+# Start of the previous whitespace separated word.
+# - WordRight
+# Start of the next whitespace separated word.
+# - WordLeftEnd
+# End of the previous whitespace separated word.
+# - WordRightEnd
+# End of the next whitespace separated word.
+# - Bracket
+# Character matching the bracket at the cursor's location.
+# - SearchNext
+# Beginning of the next match.
+# - SearchPrevious
+# Beginning of the previous match.
+# - SearchStart
+# Start of the match to the left of the vi mode cursor.
+# - SearchEnd
+# End of the match to the right of the vi mode cursor.
+#
+# - Search mode exclusive actions:
+# - SearchFocusNext
+# Move the focus to the next search match.
+# - SearchFocusPrevious
+# Move the focus to the previous search match.
+# - SearchConfirm
+# - SearchCancel
+# - SearchClear
+# Reset the search regex.
+# - SearchDeleteWord
+# Delete the last word in the search regex.
+# - SearchHistoryPrevious
+# Go to the previous regex in the search history.
+# - SearchHistoryNext
+# Go to the next regex in the search history.
+#
+# - macOS exclusive actions:
+# - ToggleSimpleFullscreen
+# Enter fullscreen without occupying another space.
+#
+# - Linux/BSD exclusive actions:
+#
+# - CopySelection
+# Copy from the selection buffer.
+# - PasteSelection
+# Paste from the selection buffer.
+#
+# - `command`: Fork and execute a specified command plus arguments
+#
+# The `command` field must be a map containing a `program` string and an
+# `args` array of command line parameter strings. For example:
+# `{ program: "alacritty", args: ["-e", "vttest"] }`
+#
+# And optionally:
+#
+# - `mods`: Key modifiers to filter binding actions
+#
+# - Command
+# - Control
+# - Option
+# - Super
+# - Shift
+# - Alt
+#
+# Multiple `mods` can be combined using `|` like this:
+# `mods: Control|Shift`.
+# Whitespace and capitalization are relevant and must match the example.
+#
+# - `mode`: Indicate a binding for only specific terminal reported modes
+#
+# This is mainly used to send applications the correct escape sequences
+# when in different modes.
+#
+# - AppCursor
+# - AppKeypad
+# - Search
+# - Alt
+# - Vi
+#
+# A `~` operator can be used before a mode to apply the binding whenever
+# the mode is *not* active, e.g. `~Alt`.
+#
+# Bindings are always filled by default, but will be replaced when a new
+# binding with the same triggers is defined. To unset a default binding, it can
+# be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for
+# a no-op if you do not wish to receive input characters for that binding.
+#
+# If the same trigger is assigned to multiple actions, all of them are executed
+# in the order they were defined in.
+#key_bindings:
+ #- { key: Paste, action: Paste }
+ #- { key: Copy, action: Copy }
+ #- { key: L, mods: Control, action: ClearLogNotice }
+ #- { key: L, mods: Control, mode: ~Vi|~Search, chars: "\x0c" }
+ #- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp }
+ #- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown }
+ #- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop }
+ #- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom }
+
+ # Vi Mode
+ #- { key: Space, mods: Shift|Control, mode: ~Search, action: ToggleViMode }
+ #- { key: Space, mods: Shift|Control, mode: Vi|~Search, action: ScrollToBottom }
+ #- { key: Escape, mode: Vi|~Search, action: ClearSelection }
+ #- { key: I, mode: Vi|~Search, action: ToggleViMode }
+ #- { key: I, mode: Vi|~Search, action: ScrollToBottom }
+ #- { key: C, mods: Control, mode: Vi|~Search, action: ToggleViMode }
+ #- { key: Y, mods: Control, mode: Vi|~Search, action: ScrollLineUp }
+ #- { key: E, mods: Control, mode: Vi|~Search, action: ScrollLineDown }
+ #- { key: G, mode: Vi|~Search, action: ScrollToTop }
+ #- { key: G, mods: Shift, mode: Vi|~Search, action: ScrollToBottom }
+ #- { key: B, mods: Control, mode: Vi|~Search, action: ScrollPageUp }
+ #- { key: F, mods: Control, mode: Vi|~Search, action: ScrollPageDown }
+ #- { key: U, mods: Control, mode: Vi|~Search, action: ScrollHalfPageUp }
+ #- { key: D, mods: Control, mode: Vi|~Search, action: ScrollHalfPageDown }
+ #- { key: Y, mode: Vi|~Search, action: Copy }
+ #- { key: Y, mode: Vi|~Search, action: ClearSelection }
+ #- { key: Copy, mode: Vi|~Search, action: ClearSelection }
+ #- { key: V, mode: Vi|~Search, action: ToggleNormalSelection }
+ #- { key: V, mods: Shift, mode: Vi|~Search, action: ToggleLineSelection }
+ #- { key: V, mods: Control, mode: Vi|~Search, action: ToggleBlockSelection }
+ #- { key: V, mods: Alt, mode: Vi|~Search, action: ToggleSemanticSelection }
+ #- { key: Return, mode: Vi|~Search, action: Open }
+ #- { key: Z, mode: Vi|~Search, action: CenterAroundViCursor }
+ #- { key: K, mode: Vi|~Search, action: Up }
+ #- { key: J, mode: Vi|~Search, action: Down }
+ #- { key: H, mode: Vi|~Search, action: Left }
+ #- { key: L, mode: Vi|~Search, action: Right }
+ #- { key: Up, mode: Vi|~Search, action: Up }
+ #- { key: Down, mode: Vi|~Search, action: Down }
+ #- { key: Left, mode: Vi|~Search, action: Left }
+ #- { key: Right, mode: Vi|~Search, action: Right }
+ #- { key: Key0, mode: Vi|~Search, action: First }
+ #- { key: Key4, mods: Shift, mode: Vi|~Search, action: Last }
+ #- { key: Key6, mods: Shift, mode: Vi|~Search, action: FirstOccupied }
+ #- { key: H, mods: Shift, mode: Vi|~Search, action: High }
+ #- { key: M, mods: Shift, mode: Vi|~Search, action: Middle }
+ #- { key: L, mods: Shift, mode: Vi|~Search, action: Low }
+ #- { key: B, mode: Vi|~Search, action: SemanticLeft }
+ #- { key: W, mode: Vi|~Search, action: SemanticRight }
+ #- { key: E, mode: Vi|~Search, action: SemanticRightEnd }
+ #- { key: B, mods: Shift, mode: Vi|~Search, action: WordLeft }
+ #- { key: W, mods: Shift, mode: Vi|~Search, action: WordRight }
+ #- { key: E, mods: Shift, mode: Vi|~Search, action: WordRightEnd }
+ #- { key: Key5, mods: Shift, mode: Vi|~Search, action: Bracket }
+ #- { key: Slash, mode: Vi|~Search, action: SearchForward }
+ #- { key: Slash, mods: Shift, mode: Vi|~Search, action: SearchBackward }
+ #- { key: N, mode: Vi|~Search, action: SearchNext }
+ #- { key: N, mods: Shift, mode: Vi|~Search, action: SearchPrevious }
+
+ # Search Mode
+ #- { key: Return, mode: Search|Vi, action: SearchConfirm }
+ #- { key: Escape, mode: Search, action: SearchCancel }
+ #- { key: C, mods: Control, mode: Search, action: SearchCancel }
+ #- { key: U, mods: Control, mode: Search, action: SearchClear }
+ #- { key: W, mods: Control, mode: Search, action: SearchDeleteWord }
+ #- { key: P, mods: Control, mode: Search, action: SearchHistoryPrevious }
+ #- { key: N, mods: Control, mode: Search, action: SearchHistoryNext }
+ #- { key: Up, mode: Search, action: SearchHistoryPrevious }
+ #- { key: Down, mode: Search, action: SearchHistoryNext }
+ #- { key: Return, mode: Search|~Vi, action: SearchFocusNext }
+ #- { key: Return, mods: Shift, mode: Search|~Vi, action: SearchFocusPrevious }
+
+ # (Windows, Linux, and BSD only)
+ #- { key: V, mods: Control|Shift, mode: ~Vi, action: Paste }
+ #- { key: C, mods: Control|Shift, action: Copy }
+ #- { key: F, mods: Control|Shift, mode: ~Search, action: SearchForward }
+ #- { key: B, mods: Control|Shift, mode: ~Search, action: SearchBackward }
+ #- { key: C, mods: Control|Shift, mode: Vi|~Search, action: ClearSelection }
+ #- { key: Insert, mods: Shift, action: PasteSelection }
+ #- { key: Key0, mods: Control, action: ResetFontSize }
+ #- { key: Equals, mods: Control, action: IncreaseFontSize }
+ #- { key: Plus, mods: Control, action: IncreaseFontSize }
+ #- { key: NumpadAdd, mods: Control, action: IncreaseFontSize }
+ #- { key: Minus, mods: Control, action: DecreaseFontSize }
+ #- { key: NumpadSubtract, mods: Control, action: DecreaseFontSize }
+
+ # (Windows only)
+ #- { key: Return, mods: Alt, action: ToggleFullscreen }
+
+ # (macOS only)
+ #- { key: K, mods: Command, mode: ~Vi|~Search, chars: "\x0c" }
+ #- { key: K, mods: Command, mode: ~Vi|~Search, action: ClearHistory }
+ #- { key: Key0, mods: Command, action: ResetFontSize }
+ #- { key: Equals, mods: Command, action: IncreaseFontSize }
+ #- { key: Plus, mods: Command, action: IncreaseFontSize }
+ #- { key: NumpadAdd, mods: Command, action: IncreaseFontSize }
+ #- { key: Minus, mods: Command, action: DecreaseFontSize }
+ #- { key: NumpadSubtract, mods: Command, action: DecreaseFontSize }
+ #- { key: V, mods: Command, action: Paste }
+ #- { key: C, mods: Command, action: Copy }
+ #- { key: C, mods: Command, mode: Vi|~Search, action: ClearSelection }
+ #- { key: H, mods: Command, action: Hide }
+ #- { key: H, mods: Command|Alt, action: HideOtherApplications }
+ #- { key: M, mods: Command, action: Minimize }
+ #- { key: Q, mods: Command, action: Quit }
+ #- { key: W, mods: Command, action: Quit }
+ #- { key: N, mods: Command, action: SpawnNewInstance }
+ #- { key: F, mods: Command|Control, action: ToggleFullscreen }
+ #- { key: F, mods: Command, mode: ~Search, action: SearchForward }
+ #- { key: B, mods: Command, mode: ~Search, action: SearchBackward }
+
+#debug:
+ # Display the time it takes to redraw each frame.
+ #render_timer: false
+
+ # Keep the log file after quitting Alacritty.
+ #persistent_logging: false
+
+ # Log level
+ #
+ # Values for `log_level`:
+ # - Off
+ # - Error
+ # - Warn
+ # - Info
+ # - Debug
+ # - Trace
+ #log_level: Warn
+
+ # Renderer override.
+ # - glsl3
+ # - gles2
+ # - gles2_pure
+ #renderer: None
+
+ # Print all received window events.
+ #print_events: false
+
+ # Highlight window damage information.
+ #highlight_damage: false
diff --git a/kshrc b/kshrc
new file mode 100644
index 0000000..3aca422
--- /dev/null
+++ b/kshrc
@@ -0,0 +1,9 @@
+#!/bin/sh
+
+# Set the PS1
+PS1='${USER}: ${PWD} > '
+
+alias ll="ls -Ahl"
+alias l="ls -lh"
+alias vim="nvim"
+alias v="nvim"
diff --git a/picom.conf b/picom.conf
new file mode 100644
index 0000000..b188c8f
--- /dev/null
+++ b/picom.conf
@@ -0,0 +1,433 @@
+#################################
+# Shadows #
+#################################
+
+
+# Enabled client-side shadows on windows. Note desktop windows
+# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
+# unless explicitly requested using the wintypes option.
+#
+# shadow = false
+shadow = true;
+
+# The blur radius for shadows, in pixels. (defaults to 12)
+# shadow-radius = 12
+shadow-radius = 7;
+
+# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
+# shadow-opacity = .75
+
+# The left offset for shadows, in pixels. (defaults to -15)
+# shadow-offset-x = -15
+shadow-offset-x = -7;
+
+# The top offset for shadows, in pixels. (defaults to -15)
+# shadow-offset-y = -15
+shadow-offset-y = -7;
+
+# Red color value of shadow (0.0 - 1.0, defaults to 0).
+# shadow-red = 0
+
+# Green color value of shadow (0.0 - 1.0, defaults to 0).
+# shadow-green = 0
+
+# Blue color value of shadow (0.0 - 1.0, defaults to 0).
+# shadow-blue = 0
+
+# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
+# shadow-color = "#000000"
+
+# Specify a list of conditions of windows that should have no shadow.
+#
+# examples:
+# shadow-exclude = "n:e:Notification";
+#
+# shadow-exclude = []
+shadow-exclude = [
+ "name = 'Notification'",
+ "class_g = 'Conky'",
+ "class_g ?= 'Notify-osd'",
+ "class_g = 'Cairo-clock'",
+ "_GTK_FRAME_EXTENTS@:c"
+];
+
+# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.
+# clip-shadow-above = []
+
+# Specify a X geometry that describes the region in which shadow should not
+# be painted in, such as a dock window region. Use
+# shadow-exclude-reg = "x10+0+0"
+# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
+#
+# shadow-exclude-reg = ""
+
+# Crop shadow of a window fully on a particular Xinerama screen to the screen.
+# xinerama-shadow-crop = false
+
+
+#################################
+# Fading #
+#################################
+
+
+# Fade windows in/out when opening/closing and when opacity changes,
+# unless no-fading-openclose is used.
+# fading = false
+fading = true;
+
+# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
+# fade-in-step = 0.028
+fade-in-step = 0.06;
+
+# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
+# fade-out-step = 0.03
+fade-out-step = 0.06;
+
+# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
+# fade-delta = 10
+
+# Specify a list of conditions of windows that should not be faded.
+# fade-exclude = []
+
+# Do not fade on window open/close.
+# no-fading-openclose = false
+
+# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
+# no-fading-destroyed-argb = false
+
+
+#################################
+# Transparency / Opacity #
+#################################
+
+
+# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
+# inactive-opacity = 1
+inactive-opacity = 0.6;
+
+# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
+# frame-opacity = 1.0
+frame-opacity = 0.8;
+
+# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.
+# inactive-opacity-override = true
+inactive-opacity-override = false;
+
+# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
+active-opacity = 0.85
+
+# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
+inactive-dim = 0.9
+
+# Specify a list of conditions of windows that should never be considered focused.
+# focus-exclude = []
+focus-exclude = [ "class_g = 'Cairo-clock'" ];
+
+# Use fixed inactive dim value, instead of adjusting according to window opacity.
+# inactive-dim-fixed = 1.0
+
+# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
+# like `50:name *= "Firefox"`. picom-trans is recommended over this.
+# Note we don't make any guarantee about possible conflicts with other
+# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
+# example:
+# opacity-rule = [ "80:class_g = 'URxvt'" ];
+#
+# opacity-rule = []
+
+
+#################################
+# Corners #
+#################################
+
+# Sets the radius of rounded window corners. When > 0, the compositor will
+# round the corners of windows. Does not interact well with
+# `transparent-clipping`.
+corner-radius = 0
+
+# Exclude conditions for rounded corners.
+rounded-corners-exclude = [
+ "window_type = 'dock'",
+ "window_type = 'desktop'"
+];
+
+
+#################################
+# Background-Blurring #
+#################################
+
+
+# Parameters for background blurring, see the *BLUR* section for more information.
+# blur-method =
+# blur-size = 12
+#
+# blur-deviation = false
+#
+# blur-strength = 5
+
+# Blur background of semi-transparent / ARGB windows.
+# Bad in performance, with driver-dependent behavior.
+# The name of the switch may change without prior notifications.
+#
+# blur-background = false
+
+# Blur background of windows when the window frame is not opaque.
+# Implies:
+# blur-background
+# Bad in performance, with driver-dependent behavior. The name may change.
+#
+# blur-background-frame = false
+
+
+# Use fixed blur strength rather than adjusting according to window opacity.
+# blur-background-fixed = false
+
+
+# Specify the blur convolution kernel, with the following format:
+# example:
+# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
+#
+# blur-kern = ""
+blur-kern = "3x3box";
+
+
+# Exclude conditions for background blur.
+# blur-background-exclude = []
+blur-background-exclude = [
+ "window_type = 'dock'",
+ "window_type = 'desktop'",
+ "_GTK_FRAME_EXTENTS@:c"
+];
+
+#################################
+# General Settings #
+#################################
+
+# Enable remote control via D-Bus. See the man page for more details.
+# dbus = true
+
+# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
+# daemon = false
+
+# Specify the backend to use: `xrender`, `glx`, `egl` or `xr_glx_hybrid`.
+# `xrender` is the default one.
+#
+# backend = "glx"
+backend = "xrender";
+
+# Use higher precision during rendering, and apply dither when presenting the
+# rendered screen. Reduces banding artifacts, but might cause performance
+# degradation. Only works with OpenGL.
+dithered-present = false;
+
+# Enable/disable VSync.
+# vsync = false
+vsync = true;
+
+# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
+# dbus = false
+
+# Try to detect WM windows (a non-override-redirect window with no
+# child that has 'WM_STATE') and mark them as active.
+#
+# mark-wmwin-focused = false
+mark-wmwin-focused = true;
+
+# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
+# mark-ovredir-focused = false
+mark-ovredir-focused = true;
+
+# Try to detect windows with rounded corners and don't consider them
+# shaped windows. The accuracy is not very high, unfortunately.
+#
+# detect-rounded-corners = false
+detect-rounded-corners = true;
+
+# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers
+# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.
+#
+# detect-client-opacity = false
+detect-client-opacity = true;
+
+# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
+# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
+# provided that the WM supports it.
+#
+# use-ewmh-active-win = false
+
+# Unredirect all windows if a full-screen opaque window is detected,
+# to maximize performance for full-screen windows. Known to cause flickering
+# when redirecting/unredirecting windows.
+#
+# unredir-if-possible = false
+
+# Delay before unredirecting the window, in milliseconds. Defaults to 0.
+# unredir-if-possible-delay = 0
+
+# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
+# unredir-if-possible-exclude = []
+
+# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
+# in the same group focused at the same time.
+#
+# detect-transient = false
+detect-transient = true;
+
+# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
+# group focused at the same time. This usually means windows from the same application
+# will be considered focused or unfocused at the same time.
+# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too.
+#
+# detect-client-leader = false
+
+# Resize damaged region by a specific number of pixels.
+# A positive value enlarges it while a negative one shrinks it.
+# If the value is positive, those additional pixels will not be actually painted
+# to screen, only used in blur calculation, and such. (Due to technical limitations,
+# with use-damage, those pixels will still be incorrectly painted to screen.)
+# Primarily used to fix the line corruption issues of blur,
+# in which case you should use the blur radius value here
+# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
+# with a 5x5 one you use `--resize-damage 2`, and so on).
+# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
+#
+# resize-damage = 1
+
+# Specify a list of conditions of windows that should be painted with inverted color.
+# Resource-hogging, and is not well tested.
+#
+# invert-color-include = []
+
+# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
+# Might cause incorrect opacity when rendering transparent content (but never
+# practically happened) and may not work with blur-background.
+# My tests show a 15% performance boost. Recommended.
+#
+# glx-no-stencil = false
+
+# GLX backend: Avoid rebinding pixmap on window damage.
+# Probably could improve performance on rapid window content changes,
+# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
+# Recommended if it works.
+#
+# glx-no-rebind-pixmap = false
+
+# Disable the use of damage information.
+# This cause the whole screen to be redrawn every time, instead of the part of the screen
+# has actually changed. Potentially degrades the performance, but might fix some artifacts.
+# The opposing option is use-damage
+#
+# no-use-damage = false
+use-damage = true;
+
+# Use X Sync fence to sync clients' draw calls, to make sure all draw
+# calls are finished before picom starts drawing. Needed on nvidia-drivers
+# with GLX backend for some users.
+#
+# xrender-sync-fence = false
+
+# GLX backend: Use specified GLSL fragment shader for rendering window
+# contents. Read the man page for a detailed explanation of the interface.
+#
+# window-shader-fg = "default"
+
+# Use rules to set per-window shaders. Syntax is SHADER_PATH:PATTERN, similar
+# to opacity-rule. SHADER_PATH can be "default". This overrides window-shader-fg.
+#
+# window-shader-fg-rule = [
+# "my_shader.frag:window_type != 'dock'"
+# ]
+
+# Force all windows to be painted with blending. Useful if you
+# have a glx-fshader-win that could turn opaque pixels transparent.
+#
+# force-win-blend = false
+
+# Do not use EWMH to detect fullscreen windows.
+# Reverts to checking if a window is fullscreen based only on its size and coordinates.
+#
+# no-ewmh-fullscreen = false
+
+# Dimming bright windows so their brightness doesn't exceed this set value.
+# Brightness of a window is estimated by averaging all pixels in the window,
+# so this could comes with a performance hit.
+# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
+#
+# max-brightness = 1.0
+
+# Make transparent windows clip other windows like non-transparent windows do,
+# instead of blending on top of them.
+#
+# transparent-clipping = false
+
+# Specify a list of conditions of windows that should never have transparent
+# clipping applied. Useful for screenshot tools, where you need to be able to
+# see through transparent parts of the window.
+#
+# transparent-clipping-exclude = []
+
+# Set the log level. Possible values are:
+# "trace", "debug", "info", "warn", "error"
+# in increasing level of importance. Case doesn't matter.
+# If using the "TRACE" log level, it's better to log into a file
+# using *--log-file*, since it can generate a huge stream of logs.
+#
+# log-level = "debug"
+log-level = "warn";
+
+# Set the log file.
+# If *--log-file* is never specified, logs will be written to stderr.
+# Otherwise, logs will to written to the given file, though some of the early
+# logs might still be written to the stderr.
+# When setting this option from the config file, it is recommended to use an absolute path.
+#
+# log-file = "/path/to/your/log/file"
+
+# Show all X errors (for debugging)
+# show-all-xerrors = false
+
+# Write process ID to a file.
+# write-pid-path = "/path/to/your/log/file"
+
+# Window type settings
+#
+# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
+# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
+# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
+# "tooltip", "notification", "combo", and "dnd".
+#
+# Following per window-type options are available: ::
+#
+# fade, shadow:::
+# Controls window-type-specific shadow and fade settings.
+#
+# opacity:::
+# Controls default opacity of the window type.
+#
+# focus:::
+# Controls whether the window of this type is to be always considered focused.
+# (By default, all window types except "normal" and "dialog" has this on.)
+#
+# full-shadow:::
+# Controls whether shadow is drawn under the parts of the window that you
+# normally won't be able to see. Useful when the window has parts of it
+# transparent, and you want shadows in those areas.
+#
+# clip-shadow-above:::
+# Controls whether shadows that would have been drawn above the window should
+# be clipped. Useful for dock windows that should have no shadow painted on top.
+#
+# redir-ignore:::
+# Controls whether this type of windows should cause screen to become
+# redirected again after been unredirected. If you have unredir-if-possible
+# set, and doesn't want certain window to cause unnecessary screen redirection,
+# you can set this to `true`.
+#
+wintypes:
+{
+ tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
+ dock = { shadow = false; clip-shadow-above = true; }
+ dnd = { shadow = false; }
+ popup_menu = { opacity = 0.8; }
+ dropdown_menu = { opacity = 0.8; }
+};
diff --git a/profile b/profile
new file mode 100644
index 0000000..1cac1e3
--- /dev/null
+++ b/profile
@@ -0,0 +1,13 @@
+# $OpenBSD: dot.profile,v 1.8 2022/08/10 07:40:37 tb Exp $
+#
+# sh/ksh initialization
+
+PATH=$HOME/bin:/bin:/sbin:/usr/bin:/usr/sbin:/usr/X11R6/bin:/usr/local/bin:/usr/local/sbin
+
+# Environment Variables
+ENV="~/.config/kshrc"
+
+
+
+
+export PATH HOME TERM ENV